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43 lines
1.2 KiB
43 lines
1.2 KiB
pub mod agent;
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pub mod view;
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pub mod world;
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use agent::{Agent, SimpleAgent};
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use std::io;
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use std::io::Read;
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use std::process::exit;
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use std::sync::{Arc, Mutex};
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use std::thread;
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use view::{RawTerminal, TerminalView, TermionBackend};
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use world::ActualWorld;
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pub fn get_world(width: isize, height: isize, spacing: usize, validating: bool) -> ActualWorld {
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let mut agents: Vec<(_, Box<dyn Agent>)> = vec![];
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for x in (0..width).step_by(spacing) {
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for y in (0..height).step_by(spacing) {
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agents.push(((x, y).into(), Box::new(SimpleAgent)));
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}
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}
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ActualWorld::new((width, height).into(), agents, validating)
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}
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pub type DefaultView = Arc<Mutex<Option<TerminalView<TermionBackend<RawTerminal<io::Stdout>>>>>>;
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pub fn get_view() -> DefaultView {
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let view = Arc::new(Mutex::new(Some(TerminalView::try_new().unwrap())));
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// Exit on q, ESC and Ctrl-C and reset terminal
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let view2 = view.clone();
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thread::spawn(move || {
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let stdin = io::stdin();
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for byte in stdin.bytes().flatten() {
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if byte == b'q' || byte == 0x1b || byte == 0x03 {
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if let Ok(mut view) = view2.lock() {
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*view = None; // drop view
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println!("\n");
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}
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exit(0);
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}
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}
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});
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view
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}
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